﻿---@class AudioManager : UnityEngine.MonoBehaviour
---@field public loadPath AudioManager.LoadPath
---@field public searchPath System.String
---@field public Instance AudioManager
---@field public BgmAudioSource UnityEngine.AudioSource
---@field public volume System.Single
---@field public bgMusicVolume System.Single
local m = {}
function m:PlaySoundEffect() end
function m:StopSoundEffect() end
---@return System.String
function m:PlayMusic() end
function m:StopMusicByGUID() end
function m:StopMusicByPath() end
---@return UnityEngine.AudioSource
function m:GetMusicByGUID() end
---@return UnityEngine.AudioSource
function m:GetMusicByPath() end
function m:PlayBgMusic() end
function m:StopBgMusic() end
function m:StopAll() end
return m
